

So since I've had some free time this week with the holiday I've been catching up on episodes of
Heroes via NBC.com (and I've got 6 episodes left, so don't go blowing the season finale for me). I was always interested in the show, but got too far behind in watching the episodes this spring with everything that was going on. The X-Men and their mutant powers clearly had a great deal of influence on the show, which is not surprising given that Jeph Loeb, one of the creators, spent a bit of time writing for both X-Force and Wolverine in his comic career. That being said, watching the episodes of
Heroes this week has raised in my mind once again the eternal question among fan boys...
If you could have any super-power, what would it be?
So now as I attempt to answer that question myself, I also put it to you, the commentators on this little corner of the World Wide Web.
For the sake of clarity and simplicity, let's confine ourselves to biologically based powers, i.e. the sorts of mutant abilities and/or gifts demonstrated in the X-Men and Heroes universes. Both refer to the character's abilities in similar terms, and seem to be of the same sort of genetic origin. Without such a caveat we start getting into the sort of powers granted through cosmic, alien, magical, mystical, or technological means and things just get messy.
So now, let's take a quick look at some of the powers exhibited in
Heroes and The X-Men...
Claire Bennett (The Cheerleader) - accelerated healing and regeneration
Matt Parkman (The LAPD officer) - telepathy
Nathan Patrelli (The Congressional Candidate) - flight
Peter Patrelli - can copy/mimic others powers
Hiro Nakamura - spatial and temporal teleportation
Izaak (The Painter) - precognition
Nikki/Jessica - superhuman strength?
D.L (Nikki's husband) - intangibility
Sylar - telekinesis/power siphoning
Claude - Invisibility
Ted - radioactive energy release
Meredith (Claire's biological mother) - spontaneous pyro-kinetic generation
The mainstream appeal of the X-Men movies made the characters and their abilities much more in the popular understanding, but just in case we'll do a quick run through of the major characters and their abilities...
Professor X - Telepathy
Jean Greay - Telekinesis
Cyclops - Concussive optic force beams
Wolverine - accelerated healing and regeneration, heightened senses, claws
Storm - weather control, manipulation
Rogue - power siphoning
Iceman - temperature control, can draw moisture from the air and turn it into ice, manipulation of ice to form objects and projectiles
Colossus - can transform body into organic steel
Shadowcat - intangibility
Beast - heightened strength, agility, dexterity; blue fur
Angel - winged flight, bird-like physiology (hollow bones, protective covering over eyes during flight)
Nightcrawler - teleportation, prehensile tail
Magneto - control over magnetic fields and manipulation of metals
Mystique - shape shifting
Pyro - pyro-kinetic control
I'm not saying you have to chose one of the ones above, but it gives you a pretty good idea of what kinds of powers exist in the respective universes. As you can see, there's a lot of overlap (Claire/Wolverine, Matt Parkman/Professor X, Hiro/Nightcrawler, Shadowcat/D.L., Rogue/Peter Petrelli, etc.)
As for me, it's never been an easy choice. Thee have always been certain characters I liked more than others, but some characters have abilities I don't like and some characters I don't like have abilities I like, and so on. To narrow it down to a select few, here are my top 5 choices in no particular order:
1.
Accelerated healing/regeneration. Obviously the ability to recover from any wound or injury, rather minor or fatal in a matter of seconds has its perks. There's a reason Wolverine is the best at what he does.
2.
Telekinesis. How about the power to move you? (Thank you Tenacious D). Seriously, though, this ability has all the perks of super strength, the defensive qualities of things like force fields, and when directed towards oneself would allow for levitation or flight.
3.
Magnetic Manipulation. Let's face it, Magneto is bad ass. In addition to all the control over metals he can levitate, create forcefields, and even manipulate the human body because of the iron in our blood. In one comic book story he even altered the tilt of the Earth's axis along the magnetic pole because of his ability to tap into Earth's magnetic field.
4.
Create independent duplicates of myself. The character of Multiple Man, who appeared in
X-Men 3, was always one of my favorites. How great would it be to have copies of yourself you could create and then reabsorb later? You could have a duplicate of yourself to go to work while another one did stuff for class, while another one was running errands, while another one was in a meeting, while you were playing video games. I mean, you'd have to switch off which duplicate did what so that one of you wasn't always stuck with the crap task, but just think of how much you could get done.
5. Concussive optic force beams. Not as practical or useful in everyday situations as some other powers, but I've just always thought they were cool. Plus, since I already wear my sunglasses all the time anyway, I'd be used to it. Too bad Cyclops got treated like a chump in the X-Men movies.
So, in thinking about these options, I would have to go with the magnetic manipulation. It's all almost all the perks of telekinesis, almost uncharted levels of power, and applications that would come in handy in everyday life given how much we rely on mechanical and electronic technology for everything that we do.
Of course, such a choice begs the follow up question... would I use my powers for good or for evil?